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Mage and Monsters
Create an army and use spells while it fights for you. Mage & Monsters is an active auto battler, where you must choose wisely between upgrading the might of your army, or increasing the power of your spells.
What players say
Steam review score and the most-helpful voices, which may include critical ones. Score via Steam as of 2026-09-29 · quoted reviews as of 2026-10-16.
“Very fun autobattler with meaningful thinking and strategy required! If you played Hero's Hour this game is basically that game's combat and you pick your units between rounds The dev is a super nice guy who listens to, and implemented a lot of suggestions and bugfixes by…”
— a player, Steam review · 82 hrs played“it is what it is and thats good. watch like 8 seconds of gameplay and you'll get it. a crapload of customizability that rocks. simple but effective gameplay loop. and it costs like 3 dollars. are you kidding. i have 36 hours in a game that cost 3 dollars. thats almost 0 dollars”
— a player, Steam review · 38 hrs played“Category Rating Description 🎮 Gameplay 6 Plays exactly how you’d expect an auto battler to play, but the level and unit design lacks imagination 📷 Graphics 5 They’re simple and don’t distract from all the action, but the levels are dull at best 💲 Value 5 For the price of a…”
— a player, Steam review · 9 hrs playedPlayer activity
Monthly average concurrent players, self-collected from the Steam API since Aug 2026.
Achievement stats
Global completion rates across all Steam players — a data view of how far people actually get. Source: Steam official stats · as of 2026-10-26.
Price tracking
US-region pricing (USD), sampled twice daily by our own tracker since 2026-07-25. Steam prices vary by region — always confirm your local price on Steam.
Regional prices at last sample, in local currency — Steam sets each region's price independently.
Cheapest → most expensive, converted to USD at ECB reference rates (2026-10-26). Relative comparison only.
Latest official news
Developer announcements via the Steam news API — links go to the original posts. More across all games on the news hub.
Improving on heroes + Mage and Monsters 2 demo out now!
Hello, Mage and Monsters has 10 different heroes/mages to choose from, but I think that with the exception of some (Like Gus who cannot use spells) they are not different enough. In the sequel I am wo
Improving on Mage and Monsters: The UI
Hi, there were many things I think I could have done better with Mage and Monsters. The first one is the user interface (UI). When I made it, it was mostly just the default Unity UI that I used to mak
The Future of Mage and Monsters
Hello all, thank you for the great reception that Mage and Monsters has received! The game is currently on a 90% positive rating out of 771 reviews, which is far far better than I could ever have imag
Patch 3.2.5: Improved pathfinding effiency
The pathfinder has been improved from using 1 thread to now being able to use 4 threads. This should make the units move smoother, and make them less likely to sometimes move back and forth while walk
Patch 3.2.4: Fixed some cave bugs
Patch 3.2.4: Cave map: -Fixed a bug where selecting Effero or upgrading ranged units' range would mistakenly grant enemy ranged units, such as Archers or Cyclops, extra range. -Fixed a bug that could
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Screenshots
Official Steam store screenshots — click any shot to enlarge.
Facts & details
From the Steam store record, snapshot 2026-05-13.
| Genres | Strategy |
| Player tags | Auto Battler · Strategy · Perma Death · Magic · Rogue-like · Pixel Graphics · Top-Down · War · Choices Matter · Combat · Management · Singleplayer (SteamSpy community voting) |
| Features | Single-player · Steam Achievements · Family Sharing |
| Languages | English, Simplified Chinese |
| Achievements | 77 |
Minimum system requirements (PC)
Minimum: OS *: Windows XP/Vista/7 (32- or 64-bit) Processor: Intel(R) Pentium(R) 1.10 GHz Memory: 500 MB RAM Graphics: NVIDIA® GeForce 8800 or ATI Radeon® X1900 Storage: 500 MB available space Sound Card: DirectX-compatible sound card