Here is my first attempt to improve it in the sequel, Mage and Monsters 2:

I hope this looks better to you. I would love to hear what you think about it. I have replaced all the health, damage text with icons, that gives a quick overview of the unit's strength. I am also now showing the movespeed of each unit. I aim to give very short and precise text describing what each upgrade does.
I really can't wait to have a demo ready for Mage and Monsters 2 at some point. It is some time away, but please in the meantime wishlist Mage and Monsters 2 to get notified about the game:
https://store.steampowered.com/app/2481640/Mage_and_Monsters_II/
I hope you appreciate this look at the first game, and what I aim to improve when making the second. Let me know if you like to have more posts in the future, I have some cool ideas on how to increase the depth of the game, and give more player choice and freedom. Oh and making the hero you pick at the start be much more meaningful for the game.
- Lasse