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Microcivilization
Incremental clicker strategy, where you expand, construct, research, fight, collect heroes and make choices between good and evil. Ascend through difficulty tiers by playing through challenge campaign going back and forth through history. Mammoths included.
What players say
Steam review score and the most-helpful voices, which may include critical ones. Score via Steam as of 2026-09-02 · quoted reviews as of 2026-05-13.
What reviewers agree on
38 of the 73 reviews raise this.
12 of the 73 reviews raise this.
“A neatly packed fun cookie-clicker meets civilization sim game. The game has a pretty big amount of replayability making it worth its price. There is a lot of attention to detail in the background design and the way the…”
“I think this game is great! I am finding it difficult so far but I like games that challange me or I tend to get bored easily. I'm really enjoying it and feel I have many hours left to play. Good job developers!”
“Best incremental game I've ever played. Great features and the difficulty level is always challenging. I highly recommend this game to everyone.”
6 of the 73 reviews raise this.
“Great little game, lots of content, simple but complicated enough if you push yourself to improve and level up.”
“Simple to start and play while satisfying the progression fantasy itch with the meta progression and teach tree tiers. I see some the recent negative reviews about the balance being off a bit and agree I have felt that…”
5 of the 73 reviews raise this.
“Great little game, lots of content, simple but complicated enough if you push yourself to improve and level up.”
“I think this game is great! I am finding it difficult so far but I like games that challange me or I tend to get bored easily. I'm really enjoying it and feel I have many hours left to play. Good job developers!”
4 of the 73 reviews raise this.
“A neatly packed fun cookie-clicker meets civilization sim game. The game has a pretty big amount of replayability making it worth its price. There is a lot of attention to detail in the background design and the way the…”
18 of the 73 reviews raise this · 7 of them still recommend the game.
“Sadly this game used to be good but with all the updates it has become unbalanced. Under normal difficulty, the game is too easy. All you have to do is farm lotuses with stonehedge and not have to get out of the 1st or…”
“It's fun at the beginning but then you have to "restart" and the difficulty spikes immensely and it takes forever to research anything. I slogged through it for a while but it become too much. Very unfun and feels like…”
“Concept is decent but the balance is terrible. Not for me.”
16 of the 73 reviews raise this · 10 of them still recommend the game.
“Sadly this game used to be good but with all the updates it has become unbalanced. Under normal difficulty, the game is too easy. All you have to do is farm lotuses with stonehedge and not have to get out of the 1st or…”
“It's fun at the beginning but then you have to "restart" and the difficulty spikes immensely and it takes forever to research anything. I slogged through it for a while but it become too much. Very unfun and feels like…”
“First round round was easy, second one was brutally difficult. 12+ waves of level 16 ottoman invasions non-stop for an hour till defeat. (I selected easy). Annoying. Don't know what changed. I'm not gonna play again,…”
16 of the 73 reviews raise this · 4 of them still recommend the game.
“Sadly this game used to be good but with all the updates it has become unbalanced. Under normal difficulty, the game is too easy. All you have to do is farm lotuses with stonehedge and not have to get out of the 1st or…”
“It's fun at the beginning but then you have to "restart" and the difficulty spikes immensely and it takes forever to research anything. I slogged through it for a while but it become too much. Very unfun and feels like…”
“Concept is decent but the balance is terrible. Not for me.”
6 of the 73 reviews raise this · 5 of them still recommend the game.
“Amazing game, I like everything about it from building up your civilization to exploring the map, however a little thing you may want to add is a clearer tutorial so people know how to get more food which is pretty…”
3 of the 73 reviews raise this · 2 of them still recommend the game.
“I've ended up in a constant state of soft-lock, I am unable to pay to avoid enemy civs becoming hostile and attacking me and decimating my civ every five minutes which is as long as it takes for my civ to recover after…”
“Rly like the game. Don´t get how others get stuck in begining. However i got kinda stuck at the end scenario. The hole game is based on grinding things out and nothing become really unbeatable if you take your time. But…”
Counted across 73 English reviews, sampled to match this game's 78.8% positive rating · as of 2026-05-13
“The tech trees are randomized! I've seen other games try this with the 4X concept and fail dramatically. The developers have created a Civ-Rougelite that will be the mold going forward. Get in on the OG for a new genre.”
— a player, Steam review · 104 hrs played“I like it dont find it to hard im not sure why some ppl do. Ok yeah it gets really tricky sometimes like with the red lotus i fnally realized that i could use the keys to save knowleadge after scenario 3. good game but need better "hand holding" i was so close to giving up…”
— a player, Steam review · 90 hrs played“No longer an enjoyable game. Recent updates have made it beyond frustrating with crisis that are impossible to beat and random debuffs that make all your military units useless. So you watch as your population and military are eaten away, you try to rebuild, nope time for…”
— a player, Steam review · 397 hrs playedPlayer activity
Monthly average concurrent players. Live data self-collected from the Steam API · history through 2026-06 via SteamCharts.
Achievement stats
Global completion rates across all Steam players — a data view of how far people actually get. Source: Steam official stats · as of 2026-09-05.
Price tracking
US-region pricing (USD), sampled twice daily by our own tracker since 2026-07-11. Steam prices vary by region — always confirm your local price on Steam.
Regional prices at last sample, in local currency — Steam sets each region's price independently.
Cheapest → most expensive, converted to USD at ECB reference rates (2026-09-10). Relative comparison only.
Latest official news
Developer announcements via the Steam news API — links go to the original posts. More across all games on the news hub.
Back to Work
Hello everyone, My 'holiday break' is finally over and so it is time for a quick update (and a reminder that I am still alive and working on the game again :) ). Localizations As promised, I will be s
Time for Localizations
Hi,I hope you all are having a nice summer despite the warm weather.In today's update I'd like to focus on plans. I avoided looking past Adventure mode for quite some time but version 1.1 is now relat
Patch 1.1.10
Hello, I've just uploaded a small patch today to address some of the more severe issues. 1.1.10 Atlases should no longer be built by autoconstruction in Chaos worlds Removing map edits should work cor
Patch 1.1.9
Patch 1.1.9 Hotfixed one issue causing corruption of Homeworld data file while loading an in-progress Chaos World for a small set of players (several conditions to be fulfilled to cause this bug). Not
Patch 1.1.8
1.1.8. Fixed an issue preventing buying some ascensions after Respec Fixed various corner case crashes
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Screenshots
Official Steam store screenshots — click any shot to enlarge.
Facts & details
From the Steam store record, snapshot 2026-05-13.
| Genres | Indie, Strategy |
| Player tags | Clicker · Base-Building · Resource Management · 4X · Historical · Strategy · Automation · Inventory Management · City Builder · Mythology · God Game · Building (SteamSpy community voting) |
| Features | Single-player · Steam Achievements · Steam Cloud · Family Sharing |
| Languages | English |
| Achievements | 100 |
| Official site | https://ohomola.net/microcivilization/ |
Minimum system requirements (PC)
Minimum: OS: Windows 10 or later Processor: Core 2 Duo Memory: 2 GB RAM Graphics: 256 MB graphics memory and directX 9.0c DirectX: Version 9.0c Network: Broadband Internet connection Storage: 500 MB available space