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Dungeonmans
Crush monsters and get loots in the classic turn-based style of deep dungeons and high adventure! Grow the Dungeonmans Academy, a bastion of learning that expands as you play. Serious gameplay with a light-hearted atmosphere, combining the feel of history's great RPGs and dice-slinging adventures ar
What players say
Steam review score and the most-helpful voices, which may include critical ones. Data as of 2026-05-20.
“Dungeonmans is a roguelike dungeon crawler that manages to make one of gaming’s most notoriously unforgiving genres feel surprisingly welcoming without sacrificing depth or challenge. While many traditional roguelikes rely heavily on punishing mechanics, obscure systems, and…”
— a player, Steam review · 18 hrs played“A solid traditional roguelike with a neat meta-progression system where each character you play contributes to an Academy that aids your next character's start after your inevitable death. Good art and atmosphere that doesn't take itself too serious. Great time”
— a player, Steam review · 24 hrs played“Core gameplay seems fun and I like the meta-progression by building the academy. But the humor is just.. bruh.. a game not taking itself too seriously is fine in small doses, but here it's way over the top and just feels cringe to the point that it kills my motivation to keep…”
— a player, Steam review · 2 hrs playedPlayer activity
Monthly average concurrent players. Live count fetched 2026-07-11 12:10 UTC · history via SteamCharts.
Achievement stats
Global completion rates across all Steam players — a data view of how far people actually get. Source: Steam official stats · as of 2026-07-25.
Price tracking
US-region pricing (USD), sampled twice daily by our own tracker since 2026-07-11. Steam prices vary by region — always confirm your local price on Steam.
Regional prices at last sample, in local currency — Steam sets each region's price independently.
Cheapest → most expensive, converted to USD at ECB reference rates (2026-07-24). Relative comparison only.
Latest official news
Developer announcements via the Steam news API — links go to the original posts. More across all games on the news hub.
I'm at MAGFest showing off my other game
Yeah come on over and say hello if you're at MAGFest! I'm in the MIVS hall, which is hall C, showing off Eye of the Commando. Big news for that game here: Say hello and I have a real life Proof of Str
1.14.i Bug fixes/QoL
Quick update!Auto explore should behave better with your pets and with enemies that are charmed to you. All you Lizardman Popes out there should see an improvement as well.Updates to auto explore in l
1.14.h.5 Quick Update
A couple of issues fixed, hopefully! Autoexplore walking into revealed teleport traps? It shouldn't happen anymore. Weird save states happening to like 2 out of all of you involving Daily Danger? Also
Improvements to autoexplore in new build!
Along with some minor bug fixes, I've tried to improve the autoexplore behavior. In general: If you try to autoexplore and can't because there's a monster in line of sight, the game should helpfully p
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Screenshots
Official Steam store screenshots — click any shot to enlarge.
Facts & details
From the Steam store record, snapshot 2026-05-20.
| Genres | Adventure, Indie, RPG, Strategy |
| Player tags | Traditional Roguelike · Rogue-like · Grid-Based Movement · RPG · Indie · Turn-Based · Strategy · Adventure · Loot · Dungeon Crawler · Singleplayer · 2D (SteamSpy community voting) |
| Features | Single-player · Partial Controller Support · Steam Cloud · Family Sharing |
| Languages | English |
| Achievements | 21 |
| Estimated owners | 100,000 – 200,000 (SteamSpy) |
| Official site | http://discord.gg/stremf |
Minimum system requirements (PC)
Minimum: OS *: Windows 7, Windows Vista, Windows XP DirectX: Version 9.0c Storage: 500 MB available space