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Tales of Maj'Eyal
Tales of Maj’Eyal is a roguelike RPG, featuring tactical turn-based combat and advanced character building. Play as one of many unique races and classes in the lore-filled world of Eyal, exploring random dungeons, facing challenging battles, and developing characters with your own tailored mix of ab
What players say
Steam review score and the most-helpful voices, which may include critical ones. Score via Steam as of 2026-08-31 · quoted reviews as of 2026-05-13.
What reviewers agree on
64 of the 103 reviews raise this.
“What I wish path of achra was, It's free open source on their website, buying on steam give you donator privileges which are as follows, buying the game on steam gives you all of these. "Possessor class Donators get to…”
“I have never played a game before that makes the knowledge you've gained about mechanics and strategy feel as rewarding and progressive as this game has. Truly a one of a kind game.”
“An old-school top-down dungeon crawler. Are the controls somewhat awkward? Yes. Is the readability (speaking as a new player) a hurdle? Absolutely. The game doesn't hold your hand, and that's okay. It's fun,…”
24 of the 103 reviews raise this.
“Hands down the best classical roguelike on the market. I keep coming back to this game. My only advice for a new player would be to choose adventure mode (N lives, increase with story progression) instead of roguelike…”
“I got my first win as a Wrymic around 100 hours. On Exploration mode. I have bought every single dlc as soon as it is released since. Its an amazing game and all glory to DarkGod”
“Lot of choices and this one quickly became my new favorite rogue like”
15 of the 103 reviews raise this.
“An old-school top-down dungeon crawler. Are the controls somewhat awkward? Yes. Is the readability (speaking as a new player) a hurdle? Absolutely. The game doesn't hold your hand, and that's okay. It's fun,…”
“Hands down the best classical roguelike on the market. I keep coming back to this game. My only advice for a new player would be to choose adventure mode (N lives, increase with story progression) instead of roguelike…”
“This is one of the most in-depth character customization and class fantasy fulfilling games I've played. For this being so indie, there are as of this review 37 classes that mostly are very unique and varied in…”
12 of the 103 reviews raise this.
“Tales of Maj'Eyal is the kind of thing that illustrates gaming at least remains resistant to enshittification. I paid around $4 Canadian for this and have been enjoying it for weeks, only barely scratching the surface.…”
“Great game and was the first to get me into traditional roguelikes. So much variety in classes and combat. This functions more like a long campaign (15+ hrs minimum) for each run. The overworld map is static but the…”
“I got my first win as a Wrymic around 100 hours. On Exploration mode. I have bought every single dlc as soon as it is released since. Its an amazing game and all glory to DarkGod”
5 of the 103 reviews raise this.
“An incredible game. Great variety of classes, playstyles, skills and an excellent story on the top. imho - the best roguelike on the steam so far.”
“This is an excellent modern take on the traditional roguelike. A worthy successor to Nethack and Dwarf Fortress, with a much better backstory and lore to augment the hacking and looting we expect from the genre. It also…”
“I've had a lot of fun with this game. It's a roguelike RPG set in a classic Lord of the Rings-esque world, but with fascinating twists to the point of being way different. There's lots of lore in this game and it was…”
16 of the 103 reviews raise this · 13 of them still recommend the game.
“This game is... okay. I find a lot of the time, you get into a sort of cruise control, and then die abruptly. There'll be dozens of trash mobs, or even elites and bosses, you kill without thinking, and then a monster…”
“[h1][b] TLDR: D&D-level build depth wrapped in a PS1-era shell. If ancient, cumbersome roguelikes are your thing, there's a ton here, but modernized alternatives do it better. [/b] [/h1] [h1]PROS: [/h1] ➕Absurd number…”
“Steer clear of this one. It is bad RNG heavy. You are not going to die because YOU screwed up. You are going to die because the RNG throws high level elite mobs into low level areas and the devs call it hard, get gud.…”
6 of the 103 reviews raise this · 3 of them still recommend the game.
“This game is... okay. I find a lot of the time, you get into a sort of cruise control, and then die abruptly. There'll be dozens of trash mobs, or even elites and bosses, you kill without thinking, and then a monster…”
“An old-school top-down dungeon crawler. Are the controls somewhat awkward? Yes. Is the readability (speaking as a new player) a hurdle? Absolutely. The game doesn't hold your hand, and that's okay. It's fun,…”
“[h1][b] TLDR: D&D-level build depth wrapped in a PS1-era shell. If ancient, cumbersome roguelikes are your thing, there's a ton here, but modernized alternatives do it better. [/b] [/h1] [h1]PROS: [/h1] ➕Absurd number…”
6 of the 103 reviews raise this · 5 of them still recommend the game.
“I'm finding it quiet fun, but the game itself has bugs that are quiet annoying. My biggest complaint, is that when I try to enter an area from the world map, the game will freeze on the loading bar, forcing me to alt-f4…”
“I would love to recommend this game, lots of fun when I can get it running. I think most of my time with this game is spent trying to figure out why it won't even start up. If they fix this I'll gladly change my review…”
“cant even play the game thru steam its just a black screen lol but i downloaded it thru the website and its fine i actually fw it but I want my DLCs”
3 of the 103 reviews raise this.
“This game is... okay. I find a lot of the time, you get into a sort of cruise control, and then die abruptly. There'll be dozens of trash mobs, or even elites and bosses, you kill without thinking, and then a monster…”
“[h1][b] TLDR: D&D-level build depth wrapped in a PS1-era shell. If ancient, cumbersome roguelikes are your thing, there's a ton here, but modernized alternatives do it better. [/b] [/h1] [h1]PROS: [/h1] ➕Absurd number…”
“do not understand the draw of this game, you have a character sheet and it's your stats/skills vs some other monster's stat/skills, that's it, that's the entire game, so simplistic and bare, either you win fights or…”
Counted across 103 English reviews, sampled to match this game's 94.5% positive rating · as of 2026-05-13
“[list] [h1]The Good[/h1] [*]Tons of Rogue-like goodness. Huge replayability, random unique enemies, bosses, equipment, and perhaps unlimited build synergies. [*]Many options on how to play the game. Varying difficulties, roguelike/ permadeath, unlimited save and load, and…”
— a player, Steam review · 94 hrs played“I played the game for 3 days, finished the arena and main campaign, got in 50 hours, and burned out so hard, I might not play this for months. If this isn't an endorsment for how addicting and great this game is, I don't know what is.”
— a player, Steam review · 54 hrs played“Started playing TOME4 in college ~2 years ago. Dropped out, got a 60 hour a week factory job, still playing this game on weekends and in my free time. I autistically play it on Nightmare mode and try and get higher and higher and higher. I usually have the sound off and have…”
— a player, Steam review · 468 hrs playedPlayer activity
Monthly average concurrent players. Live data self-collected from the Steam API · history through 2026-06 via SteamCharts.
Achievement stats
Global completion rates across all Steam players — a data view of how far people actually get. Source: Steam official stats · as of 2026-09-05.
Price tracking
US-region pricing (USD), sampled twice daily by our own tracker since 2026-07-11. Steam prices vary by region — always confirm your local price on Steam.
Regional prices at last sample, in local currency — Steam sets each region's price independently.
Cheapest → most expensive, converted to USD at ECB reference rates (2026-09-04). Relative comparison only.
Latest official news
Developer announcements via the Steam news API — links go to the original posts. More across all games on the news hub.
Tales of Maj'Eyal 1.7.6 "Woops" is released!
My minions, I am happy and proud to give you Tales of Maj'Eyal 1.7.6 ! See http://te4.org/ This is the update of shame! I managed to induce a nasty nasty bug that broke the item's vault in 1.7.5. This
Tales of Maj'Eyal 1.7.5 "Before the Storm" is released!
My minions, I am happy and proud to give you Tales of Maj'Eyal 1.7.5 ! See http://te4.org/ This update fixes various things and most importantly provides new hooks and modding tools that are needed fo
Lost Land Beta soon! Next dlc already in the works! What the hell DarkGod?!
Hello my minions! So it's been a while, far too long even, but now I'm finally rea.. **out of nowhere, a wild minion appears and grabs DarkGod, shouting, "WHERE IS LOST LAND? GIVE IT TO ME NOW!!!"** O
Tales of Maj'Eyal 1.7.4 "Wandering Star" is released!
My minions, I am happy and proud to give you Tales of Maj'Eyal 1.7.4 ! This release adds a new class and a new class evolution, amongst other updates, fixes and balances ! Don't forget to help ToME on
Tales of Maj'Eyal 1.7.3 "Creepy Crawlies" is released!
My minions, I am happy and proud to give you Tales of Maj'Eyal 1.7.3 ! This release adds support for japanese & korean translations, and many fixes, balancing and support for addons stuff. Amongst the
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Screenshots
Official Steam store screenshots — click any shot to enlarge.
Facts & details
From the Steam store record, snapshot 2026-05-13.
| Genres | Adventure, Indie, RPG |
| Player tags | Traditional Roguelike · Rogue-like · Turn-Based · Dungeon Crawler · Perma Death · Difficult · RPG · Procedural Generation · 2D · Top-Down · Fantasy · Open World (SteamSpy community voting) |
| Features | Single-player · Steam Achievements · Steam Trading Cards · Steam Workshop · In-App Purchases · Family Sharing |
| Languages | English, Simplified Chinese, Traditional Chinese, Korean, Japanese |
| Achievements | 1782 |
| Official site | http://te4.org/ |
Minimum system requirements (PC)
Minimum: OS *: Windows Vista Memory: 512 MB RAM Graphics: OpenGL 2.1+ Storage: 512 MB available space