🙋Hi everyone, we are NoPlan Studio.
☺️Since NeeNee Deskpals launched on October 13th, we’ve seen countless incredible player creations in the Steam Workshop and have carefully read every piece of feedback. Thank you all so much for your love,support, and valuable suggestions!
💪We are a small, 3-person indie team handling both development and self-publishing. The project is still far from breaking even, and sustaining the studio’s daily operations brings considerable pressure. However, we will keep rolling out updates and boosting promotion so more players can discover NeeNee Deskpals.
🎉Over the next three months, we will release one modular content update each month. Development priorities are determined based on community feedback and feature demand.
November Update: Two-Character Interaction Improvements
Many players have asked for more ways for two characters to interact. This update includes:
Expanded Animation Library: Adding new interaction animations featuring various dynamics,including friendly and rival styles
Refined Interaction UI: Supporting true bidirectional (A/B) interactions
More Item Slots: Extra slots for greater creative freedom during editing
December Update: Companion Animations + AFK Reward System
The Pomodoro timer already includes many delicate companion animations—characters dozing off, sparking ideas, or daydreaming. However, players who don't use the timer rarely get to experience these moments.
To address this, we are adding a dedicated Companion tab:
Desktop Presence: Characters can stay active on your desktop continuously and independently run companion animations (such as studying or relaxing)
Typing Companion Mode: Added a feature where characters keep you company while you type
AFK Rewards: Additional companion animations unlockable via idle/AFK time
Prop Customization: Color customization and custom upload support for props like tables, chairs,sofas, and computers
You can freely switch between Pomodoro focus mode and typing companion mode, earning AFK rewards to unlock more animations along the way. This new system will not interfere with the existing character creation or free-play experience.
Note: The cloud clock now supports independent resizing! If you just want companion animations without using the Pomodoro timer, you can shrink the clock out of the way.
January Update: Autonomous Character Behaviors + Advanced Customization
We are expanding active interaction gameplay for individual characters:
Proactive callouts and click-triggered custom dialogue
Custom catchphrases and greeting lines
Customizable dream sequences and readable text
Unique likes and dislikes for each character
Simply put, this update provides richer tools to shape your characters and interact with them. We are still polishing the finer details.
Ongoing Improvements
We will also continuously address issues reported by the community:
Character-Specific Dialogue: Shared social dialogue topics will become character-specific, giving each character their own dedicated dialogue slot
UI Fixes: Fixing truncated text in long to-do lists
Gallery Management: Improving custom gallery management
Batch Import: Supporting bulk import for asset components
These fixes will not be listed as major update highlights and will instead be rolled out gradually in regular small patches.
Other Planned Features: Friend Online Play, Animated GIF Export, and Mac Port
Mac Version
NeeNee Deskpals relies heavily on desktop rendering and window interaction systems, making a Mac port far more complex than a typical desktop app. We plan to evaluate the feasibility of a Mac build after finishing the three core updates above.
Friend Online Play
Multiplayer networking is also a brand-new field for our small team, requiring substantial work and bringing major technical challenges. We will finish these three updates first, then reconsider this feature.NeeNee Deskpals is still far from breaking even and ensuring the studio can keep running long-term QAQ. It will only be practical for us to begin multiplayer development if sales improve enough to fund this extra work.
Animated GIF Export
This feature lets you export character animations as GIF files, which can be used for stickers and fan-made animation materials. We are still evaluating this feature and will gauge community interest before deciding whether to build it.
Once these three rounds of updates are complete, we will make a comprehensive evaluation based on our team’s situation and player feedback.
If you have new ideas, expectations, or suggestions, please feel free to leave a comment below—we'll keep a close eye on your messages!
— NoPlan Studio —