Hello fellow voters!
We're thrilled to announce that over 10,000 of you have bought and played our game in the first 48 hours! We couldn't be more thrilled with the response and how much y'all have enjoyed the BIG DIG!

We're especially grateful to those of you who have left a review, told your friends, joined the Discord, and reported bugs! We've received over 500 user reports and we've addressed as many as we can! Please keep 'em coming. We're listening to everything and want to ensure Big Dig is as good as it can be for new and returning players!
There's 2 major changes that won't be addressed in this patch but will in a future update. We'll be adding the ability to view both endings in-game, and we'll be rebalancing a bit of the Act 3 tech tree to make the ending land a bit better. Currently even maxed out you can't quite fully dig out the Capital as easily as you should.
We truly appreciate all the feedback, both positive and negative! It helps us understand what we can improve both for Big Dig and for future games. Thanks for digging!

-Schu and Hjalte
v1.1 Patch Notes
Art
Slightly tweaked some visuals in both endings
Audio
Slightly reduced volume of clapping
Quality of Life
Your camera's position is now saved in the museum so you don't have to scroll out every time
Controllers only vibrate if you're actively using the controller
When clicking pause, cutscenes will not advance
When unlocking rooms, the visual drains slower to make it more accessible
Swapped position of Map/Museum buttons in the Tech Tree
Now the Map button is consistently in the same spot. This may be confusing for previous players but I think new players will appreciate it!
Tech Tree will no longer appear blank in certain saves
The camera will adjust on load if no nodes were visible
The camera is restricted to the first section during Act 1 and so on
Added colors to message text in Feedback Form to make it clear when feedback is sending/sent/errored
All Discord links update after you beat the game to reward you with an "I Voted" role on Discord
Fixed bug where the role was only given to new members
Bug Fixes
Fixed critical bug where Artifact Set Pieces wouldn't spawn in Act 3 Lake if you didn't get the Dino Leg in Act 2
Fixed achievements
Fixed bug where Guest Quests wouldn't appear after Act 1/2 endings
Fixed resolutions wider than 21:9 not letting you move the mouse to the far edges
Fixed Map Cutscene on widescreen monitors
Fixed News segments on non-16:9 aspect ratios
Fixed Ending Credits visuals on 16:10 (Steam Deck)
Fixed Discord links so they give you the proper "I Voted" roles
Fixed some typos
Fixed visual glitch where guests would render beneath worker's break blanket on the title screen