Hope everyone is enjoying the launch so far! I've been trying to keep up with feedback to the best of my ability, and I've been able to hotfix a few identified issues, with the changelog below. One of the bigger pieces is Linux compatibility. While I don't have the capability to test on a wide variety of systems, I was able to dig through some of the information provided and found a few things that may improve Linux performance - just enable "compatibility mode" in settings and restart the game, and hopefully it improves some of the issues.
In addition, I'm watching some broader feedback themes and starting to test some possible future updates. Among these are balancing for mechanized/armored units and some additional QoL features for production.
For now, my focus is going to remain on bug fixing, stability, and balance. I have some ideas & concepts in development for the free V1.1 update, but I don't want to discuss those yet because not all of them may make it into the game.
V1.0.1
Fixed bug: Logistics trucks not ranked properly for upgrading
Fixed bug: Typo in Iron Curtain scenario description
Fixed bug: Tooltips not scaling with UI scaling
Change: Arms deals have decreased relations bonuses for small deals; deals must be at least $2M for a full +3 bonus
Fixed bug: Attempting to remove more equipment than a unit has now removes all equipment rather than throwing an error
Added: Tutorial popup on the battle map tab explaining sectors, victory conditions, and impact of losing sectors
Added: Ability to rename existing units
LINUX COMPATIBILITY: Added a compatibility mode in the settings screen that may help with Linux issues. Also edited some dropdown + table elements to make them more Linux-friendly.
Bug Fix: Unit icons for brigade-level units