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Update notes for October 15

Order of the Sinking Star · Community Announcements · October 15, 2026

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The previous patch (October 14, r67121) caused issues for anyone who had a partial save of the first Skipping Stones level. We have resolved this by bumping the level version of the level. However, this means that anyone with a partial save will now lose that progress within Skipping Stones. We are _very_ sorry about this, as losing progress is the worst and we try very hard to avoid this, but sadly it was necessary here to avoid problems that were even bigger. To be clear, this progress loss is limited to only this one level; other progress throughout the game is unaffected. On the bright side, it goes pretty fast once you've done it already. If you have already completed the first Skipping Stones level, or haven't played it yet, this will not affect you at all.

Add initial support for Arm64 Windows, ie SnapdragonX CPU / Adreno GPUs.

Fix transmuted stuff being visible in end level if you leave the level and come back.

Fix an overworld exploit which allowed skipping a large portion of an ending

Other changes:
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