Combat: Attack-move now remembers its destination and resumes movement after combat.
Enemy behavior: Enemies spread out around targets and wait for an opening, reducing overlapping attackers.
Visuals: Added Echo hologram visuals for all characters, including enemies and bosses.
Audio: Splash videos now respect the master volume setting.
Shop: Corrected Scourge of Exhaustion’s tags to show Attack Speed instead of Damage.
Patch notes for October 13 (Build 0.1.506)
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