Performance: Added gameplay asset preloading to reduce stutters when characters, effects, and sounds first appear.
Startup: Improved loading to address launch freezes and responsiveness.
Display: Saved monitor, resolution, and full screen settings now apply before the splash video, avoiding repeated display switches.
Fixes: Fixed a Windows cursor recovery issue.
Balance: Reduced enemy primary attributes for Normal Mode, general Elite and Boss health.
Patch notes for 10-12 October (Build 0.1.506)
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