I’ve been listening to your feedback (literally — some of it was in a podcast) and now that I’m back from two trips, have been experimenting with some changes. This update has some of them.
After you’ve handled any interactivity and the dice are rolled, the final odds for a play are shown (as with Insight, colored pips indicate the possibilities of a win). The luck rolls are now below the play, and the net factor (-2..+2) is shown.
You’re more likely to draw a useful tile from the hero bag (something that was already true for the team bag).
Four more sidequests have art.
Chisu won’t continue to offer advice after he goes to his fate.
Fixed a few bugs and typos.
There’s some other ideas I think may work, but I wanted to get these changes in your hands as soon as our QA team had them tested.