Read the original on Steam ↗Back from another trip, and wanted to clear up the bugs you’ve reported while I was away.
Here’s what’s new:
Better handling of a death at the shore of the Endless Ocean
Typos and minor bug fixes
Tried to clarify some tips (e.g. “How your tile relates to a situation, that tile’s quester, previous plays, or even other situations determines the chance of a play resulting in a win or a loss.”)
Fixed game over logic so save-scumming after a loss doesn’t break things