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Desynced Development Roadmap & Patch Notes

Desynced · Community Announcements · August 28, 2026

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Hello Operators!

It’s been a little while since Desynced reached 1.0, but development certainly hasn’t stopped.

We’ve been hard at work on fixes, polish, new features, and larger improvements. We’ve already made substantial improvements to the Behavior system, and we plan to keep building on it as we continue improving usability, debugging, and automation.

Player feedback also continues to pour in, and we intend to support Desynced for a long time to come. The roadmap highlights some of the biggest areas of feedback we want to address, but it isn’t a strict order or timeline. Work may happen out of order, several areas may progress at the same time, and there are many other smaller improvements and features happening alongside these major points.

For players who want to see things earlier, we’ll continue releasing regular updates on the Experimental branch as new features are developed and tested. Larger features will move to the main branch once we’re confident they’ve been tested thoroughly and are stable enough for everyone.

There’s much more on our internal list than we can fit onto a roadmap image, and we’ll have a few surprises along the way as well.

Thanks again to the community that has supported us and helped make the game better over the years!

Desynced 1.0.18154

Behavior Editing Improvements

Additions

Changes

New Behavior Instructions

Changed Behavior Instructions

Fixes

Modding

— The Desynced Team


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