- Tournament Players: there is now a popup that lists all the tournament players (not just the ones in a game).
- AFK Players: reduced the signup period (before a tournament starts) for slow tournaments from 30 to 7 days to reduce number of AFK players.
- AFK Players: reduced the signup period (before a tournament starts) for new players to 1 day (instead of 7). Will reduce new players that join a tournament but never return.
- Game Setup Option "Protectorates": if the option is disabled, protectorates are not available within the game (unless setup beforehand in the scenario).
- Password Protected Games: creating them is now free (no cost). Instead, there is now a donation popup asking for covering server fees (can be skipped).
- Server Fees: it's now possible to donate coins to cover server fees for multiplayer.
- Coin Statistics: coin statistics, i.e. what given out and what's been used is now visible inside the player stats.
- Translation Statistics: now show also within the player stats, in addition to the language center.
- Payment Dialog: Look & Feel of the payment popup improved.
- Modding: the map screenshots are now stored within each map. You set them where you also set the icons. That means you don't need to specify them anymore during upload!
- Modding: faction, team and province names can now be entered in-place for multiple languages. For example EN, DE, IT, AR, JP etc. translations can now be entered for a single text to be displayed.
- Game Setup Popup: they popup does not close anymore when an entry was invalid, allowing to easier fix the issue without having to restart (usability).
- Translations: make it clear that no AI-generated texts will be accepted.
- Translations: added quite a few translations from e.g. the maps which were not yet available for translation.
- Language: latest translations added - Thanks :-D
- Settings Screen: elements re-ordered for clarity.
- Maintenance: bundle batch-upload functionality (internally used).
- Maintenance: bundle batch-update functionality (internally used).
- Maintenance: check for negative version numbers.
- Maintenance: reduced logging from (E) to (I)/(W) where applicable.
- Maintenance: limiting max. number of pending translations to 250 to prevent abuse. Have the pending translations approved first before continuing.
- Maintenance: showing map version when approving pending maps.
- Maintenance: IP lookup table switched to "ipblocks" (from GeoIP).
- Maintenance: rate limiter for username recovery.
- Maintenance: Steam SDK wrapper updated to latest 1.10.0.
- Maintenance: payment methods updated (e.g. Stripe)
- Maintenance: "jsch" library upgraded to 2.28.0 (Server).
- Maintenance: gradle build system updated with shared platform plugins and central properties file for all envs.
- Bugfix: Release Tracker was doing too much file I/O (on Server!).
- Bugfix: Epic purchase restore/etc. didn't work because some dependencies were missing.
- Bugfix: rendering line-graphs was wrong on WebGL.
- Bugfix (Trial): Droid SignIn updated as it doesn't work for all users (unclear how to properly fix).
- Bugfix Crashes: in animation editor when width or height was '0' (division by 0).
- Bugfix Crashes: preventing stackoverflow when locale lookup was called again from the same thread in a recursive loop.
Home / News / Age of Conquest IV
Update 4.52.408 - Tournaments & AFK Players
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