- Modding & Upload: publishing a map is now free, so is downloading your own map.
- Modding Tutorial: there is now a new modding tutorial on YouTube explaining the latest map editor at: https://youtu.be/02mSoaUEnWE
- Modding: game window starts flashing when a bundle update has completed, to indicate ready to continue working.
- File Dialog: double-click now opens and saves files also.
- Language: latest translations added - Thanks :-D
- Maintenance: updated Urchin.
- Maintenance: terms of service added.
- Maintenance: QR-Code generator integrated.
- Maintenance: improved logging for string parser (debug instead of error).
- Maintenance: updated libGDX to version 1.14.0 (fixes some crashes).
- Maintenance: Droid multidex option removed (obsolete).
- Maintenance: time utility updated to ISO-8601 time (proleptic Gregorian calendar).
- Maintenance: StringBuffer replaced with CharArray (inc. performance).
- Maintenance: self-hosted server status page.
- Performance: only updating audio volume when changed (~0.5% faster).
- Performance: update for general I/O (improved via profile analysis).
- Performance: improvement for string allocations (reduced allocations).
- Bugfix: Epic purchase validation didn't work anymore together with the latest Epic SDK.
- Bugfix: not showing Getdown files in file selector.
- Bugfix: wrong error handling in transaction when score serve was offline did prevent games from ending properly (exception now forwarded).
- Bugfix: SHIFT + ESC doesn't trigger dialog popup, but switches to/from fullscreen mode as designed.
- Bugfix Crashes: when in the animation editor (modding section) a blank image got added.
- Bugfix Crashes: when wait panel didn't get created yet (null pointer).
Home / News / Age of Conquest IV
Update 4.51.402 - Modding Update
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