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Feed the Deep
A lovecraftian roguelike. Dive into procedurally generated undersea caves. Collect gold, upgrade your equipment, and Feed the Deep.
What players say
Steam review score and the most-helpful voices, which may include critical ones. Score via Steam as of 2026-09-04 · quoted reviews as of 2026-05-13.
“Feed the Deep is a tightly designed roguelite that takes a simple premise—dive, gather, return—and builds it into a tense, atmospheric experience driven by constant risk and decision-making. Developed and published by Luke Muscat, the game is set in a world where humanity clings…”
— a player, Steam review · 12 hrs played“Didn't think this game would be so much fun - I can really recommend this one! The gameplay is pretty simplistic. You mainly gather resources and bring them up top before your air tank runs out, then level up, and dive back down to complete your main objectives. It's still very…”
— a player, Steam review · 8 hrs played“bloody amazing game, I'm honestly addicted. -no impossible enemies -great graphics -cool story -makes you fear the ocean”
— a player, Steam review · 22 hrs playedPlayer activity
Monthly average concurrent players. Live data self-collected from the Steam API · history through 2025-04 via SteamCharts.
Achievement stats
Global completion rates across all Steam players — a data view of how far people actually get. Source: Steam official stats · as of 2026-09-19.
Price tracking
US-region pricing (USD), sampled twice daily by our own tracker since 2026-08-12. Steam prices vary by region — always confirm your local price on Steam.
Regional prices at last sample, in local currency — Steam sets each region's price independently.
Cheapest → most expensive, converted to USD at ECB reference rates (2026-09-25). Relative comparison only.
Latest official news
Developer announcements via the Steam news API — links go to the original posts. More across all games on the news hub.
New game from Feed the Deep dev is out now!
Hi everyone, Luke Muscat here, the solo dev behind Feed the Deep. My second solo indie project, Normal Golf Game, is out now! This one is pretty different to Feed the Deep in pretty much... every poss
New game from ‘Feed the Deep’ dev (me) coming out soon!
Hello! Luke Muscat here, AKA the solo dev behind Feed the Deep. First of all, a big thank you to everyone who played, reviewed, and was generally nice about Feed the Deep when it launched back in 2024
Update Notes for Patch 3
Fix for softlock that can occur when clicking super fast in the shop collection area You can now bind grab / drop separately rather than it being a combined input. Grab and Drop tutorial in Meat level
Update Notes for Patch 2
Switch controller support. New control system for Deep Dive 2. It is MUCH easier to control now! 32:9 ultra widescreen support. Fix for submarine and tunnel interaction. Fix for multitasking / task sw
Update Notes for Patch 1
Confirmation warning when you press Restart in the pause menu. Fix to credits screen showing incorrectly. No longer consume any sprint when not moving. New layout for settings menu. New option in sett
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Screenshots
Official Steam store screenshots — click any shot to enlarge.
Facts & details
From the Steam store record, snapshot 2026-05-13.
| Genres | Adventure, Indie |
| Player tags | Rogue-lite · Lovecraftian · Indie · Rogue-like · Exploration · Physics · Dark · Underwater · Procedural Generation · Horror · 2D · Action (SteamSpy community voting) |
| Features | Single-player · Steam Achievements · Full controller support · Steam Cloud · Family Sharing |
| Languages | English, French, German, Spanish - Spain, Japanese, Simplified Chinese, Portuguese - Brazil |
| Controller | Full support |
| Achievements | 13 |
Minimum system requirements (PC)
Minimum: OS: 7 Processor: 1.8 Ghz Memory: 4 GB RAM Graphics: Intel HD 4000 Series DirectX: Version 10 Storage: 400 MB available space