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Ascension
In this cultivation 4X strategy game, your sect has been in peril, and so they open a portal—sending you, a young disciple and their last hope, inside. Stand tall as the new sect leader and guide disciples to rebuild what was lost. Sharpen your focus, master alchemy, and ascend to immortality.
What players say
Steam review score and the most-helpful voices, which may include critical ones. Data as of 2026-05-20.
“考虑了好久。。。觉得还是一个值得尝试的游戏吧。【警示】没有耐心的人,可能会玩的很窝火。 这个游戏最不可原谅的地方是界面。我不懂开发商想加什么新内容玩法。我很负责任的说,90%被劝退的玩家绝对是因为这个鬼畜的界面设计。例如,你想要送一个角色去自由历练(因为功法还不圆满),鬼畜界面不让你点(自由历练),而是把你送去历练管理界面。。。让你从一大堆角色中挑。想要只管理练气弟子?没门。即使我把他们的名字都改了,依然乱排。总而言之,就是逼你把管理交给游戏的脑残托管。界面是我20年游戏以来,碰到…”
— a player, Steam review · 207 hrs played“great game”
— a player, Steam review · 81 hrs playedPlayer activity
Monthly average concurrent players. Live count fetched 2026-07-11 14:04 UTC · history via SteamCharts.
Achievement stats
Global completion rates across all Steam players — a data view of how far people actually get. Source: Steam official stats · as of 2026-07-25.
Price tracking
US-region pricing (USD), sampled twice daily by our own tracker since 2026-07-11. Steam prices vary by region — always confirm your local price on Steam.
Regional prices at last sample, in local currency — Steam sets each region's price independently.
Cheapest → most expensive, converted to USD at ECB reference rates (2026-07-24). Relative comparison only.
Latest official news
Developer announcements via the Steam news API — links go to the original posts. More across all games on the news hub.
v0.19.9更新公告
各位道友,你们好! 感谢各位对《宗门志》的支持和反馈,我们吸收大家建议后进行了本次更新。 修复 修复功法突破后属性加成显示异常 修复仙苗弟子招募时文本不显示的问题 需要说明的是,这个版本我们放在了 Public Test 分支。主要是因为当前版本还不够成熟,许多地方仍需优化,因此希望通过这个分支让更多玩家先行体验并反馈。待优化到一定程度后,我们再全面更新。还请大家多多包涵。 📌 如何加入测试分支
v0.19.8更新公告
各位道友,你们好! 感谢各位对《宗门志》的支持和反馈,我们吸收大家建议后进行了本次更新。 优化 增加城市相关的玩法: 优化城市相关的UI,后续的UI也会逐渐优化。 现在队伍装备不再需要自己生产,改在城市中售卖,不同的城市有不同的特色装备。 每个城市有不同相关的奇遇,完成奇遇可以获得一些特殊的物品,比如异化的坐骑等。 优化了前期的部分任务流程和部分奖励; 调整了地图怪物的生成规则,优化初期探索体验;
v0.18.6更新公告
各位道友,你们好! 感谢各位对《宗门志》的支持和反馈,我们吸收大家建议后进行了本次更新。问题修复修复剧情boss技能伤害太高 下调筑基金丹魔修和妖兽的血量20% 提高炼丹炼器弟子初始武-术-道资质,让他们可以正常修炼(需新档); 修复 ai弟子被击败后会停滞的bug; 需要说明的是,这个版本我们放在了Public Test分支。主要是因为当前版本还不够成熟,许多地方仍需优化,因此希望通过这个分支让
v0.18.5更新公告
各位道友,你们好! 感谢各位对《宗门志》的支持和反馈,我们吸收大家建议后进行了本次更新。 新增功能功法突破系统新增“功法突破”玩法:每层功法修炼至“超凡”境界后,弟子可进行功法突破。突破成功后,将根据功法品质与弟子灵根等级,获得对应品质与数量的特质奖励。若弟子在突破过程中获得稀有的灵根特质,该特质还可脱离当前功法限制,转化为弟子自身的永久加持,使高品质功法与优秀灵根弟子的成长价值进一步提升。怪物生
【开发日志】5月开发日志&近期开发规划
大家好,我是《宗门志》的制作人三虎。不知不觉又来到五月份,今天 继续向大家通报工作进展。吸取之前的经验教训,我们之后会定时向大家汇报工作进展。本来想拍一些视频来做汇报,但素材方面比较缺,我们也就一间小办公室,目前的素材没什么新意,新的美术素材也只做了一半,视频效果不是很好,所以还是先用文字的方式和大家交流。后续我们会加强视频素材的收集,争取多用画面和大家沟通。先总结一下4月的工作。这个月我们把重构
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Screenshots
Official Steam store screenshots — click any shot to enlarge.
Facts & details
From the Steam store record, snapshot 2026-05-20.
| Genres | Strategy, Early Access |
| Player tags | Early Access · Strategy · 4X · Turn-Based Strategy · Building · Real Time Tactics · Sandbox · Resource Management · Mythology · Exploration · Strategy RPG · Management (SteamSpy community voting) |
| Features | Single-player · Steam Achievements · Steam Cloud · Family Sharing |
| Languages | Simplified Chinese * * |
| Achievements | 41 |
| Estimated owners | 200,000 – 500,000 (SteamSpy) |
Minimum system requirements (PC)
Minimum: OS: Windows 10 / Windows 11 Processor: Intel i5 9400F Memory: 16 GB RAM Graphics: NVIDIA GeForce GTX 1050 Ti Storage: 10 GB available space