Dead Man's Draw · Community Announcements · February 19, 2014
Read the original on Steam ↗The first patch for Dead Man's Draw makes improvements to the AI and user interface, plus rebalances the Casanova trait to avoid some combos we felt were a little too good. A few bugs have also been squashed.
See below for the full list of patch notes:
Gameplay & UI Improvements
Re-balanced Casanova trait. It now auto-banks the card you choose to replay, instead of the Mermaid. This makes for a more interesting trait and eliminates some trait combo exploits.
Improved mouse input to make accidental discards & unregistered clicks less likely.
Misc AI improvements.
Bug Fixes
Fix for crash related to the Parry trait.
Potential fix for startup crashes related to save data.
Fix for infinite sound effect looping during XP and score awards.
Fixed visual issue of cards being stacked improperly in the river after some types of Mermaid combos.