Just a swift note on a new update to LostWinds we released today:
Scenery objects (foliage, particle effects, etc) now respond to Enril (i.e. the cursor) passing over them, which makes the world feel that bit more responsive and alive.
We reduced the amount of slow motion, especially when using the gust power on environment objects. This makes the game flow nicer; previously, any gust would cause significant slow motion for a few seconds.