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V1.3.0 - Design fixes

The spy who shot me™ · Community Announcements · November 14, 2022

Read the original on Steam ↗
Game now SAVES at every level.

Controller works on all menus,

Guns shoot faster, have higher ammo limits,

Obnoxious levels have been made easier,

The long form->

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TSWSM - v1.3.0
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-- DONE LIST ---

- Added A button selects on menus,

- Added d-pad menu control,

- Added b button makes menu go back on menu,

- speedboat no longer explodes when on land,

- Made 7 symbol higher in air at speedboat jump (so can't miss)

- Added better boat-trail effect,

- speedboat has wheels that come out when on land,

- reduced speedboat speed,

- reduced number of mines in speedboat level,

- Moved speedboat starting point closer to gates,

- Created new folder structure called TSWSM instead of FPS_v1.2.2,

- new versioning number is v1.3.0,

- increased physics update to 100fps,

- health packs give more health now,

- reduced max run speed,

- reduced strafe speed,

- added more health to wilds,

- Increased wilds countdown timer,

- Machinegun ammo limit increased,

- increased rifle reload speed,

- made beating cliff jumps save,

- Increased escape timer on seige needs extra 30sec,

- Increased shotgun fire-rate,

- Fixed replay doesn't show beaten levels,

- Added parachute level, dialog should play automatically,

- fixed null reference bug on train mission,

- Fixed explosive barrels should be one shot,

- end of beach needs a small health,

- changed mouse sensitivity menu text to aim sensitivity,

- reduced droid speed,

- start button opens up controls menu,

- crouch should be on l3,

- disabled movement control for mouse and joypad based on Globals.is_using_controller,

- Switched editor escape button with t key,

- Fixed tunnels trains goes insanely fast,

- Added jaws back into diving suit on ship boss intro,

- Fixed Ski turning is totally broken with update code,

- Fixed controller stopped wrking on title screen,

- Fixed controller now works on replay screens,

- turn controller auto-aim back-on,

- Pressing keyboard movement needs to swich to not use controller

- reset editing when closing the menu, or opening it,

- Sensitivity and smooth bars were linked somehow,

- Eventsystem Gameobject became deselected somehow,

- Ditch pause menu,

- Test music volume slider works,

- test with controller on in-game menu,

- Fixed Y-value is too high on controller,

- Fixed button prompts

- Added switch weapon to controller to LB/RB,

- Fixed final screen says press enter to continue,

- removed steam leaderboards from office room,

- added helicopter sfx,

- added cat to office room,

- removed // while(!finished) on PlayerShooting.cs at line 2297,

- Fixed pausing on gondola breaks camera,

- Fixed gondola mines collision is too small,



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