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Update 6: UI Polish & Balance Changes

When the Light Dies · Community Announcements · September 27, 2024

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Hi everyone!

We’re just a few weeks away from the end of our Early Access journey, with the next major update being our 1.0 launch!

Before that, however, we’ve released a small update that contains the Lightning Rod weapon upgrade, conduct status effect, more achievements to discover, changes to how level 3 weapon upgrades are generated, visual and UI improvements, balance changes, plus bug fixes. Enjoy!

New weapon upgrade: Lightning Rod

The latest weapon upgrade grants projectiles the chance to inflict ‘Conduct’. Subsequent hits on enemies affected by the conduct status effect build up X% electrical charge. At 100% the afflicted enemy is struck by a bolt of lightning! Here is the full upgrade path:

Level 1: Chance for projectiles to inflict conduct
Level 2: Lighting strikes twice.
Level 3 (Effect branch): Electrical charge buildup increased by 20%.
Level 3 (Damage branch): Damage dealt by lightning increased by 30%.



Changes to Level 3 weapon upgrades

If you have a level 2 weapon upgrade, the next time you reach a weapon upgrade level milestone you’ll be offered both upgrade paths on the level up screen, where previously this was randomly determined. To use the Mind Steal example below, at level 3 you can now choose either the sanity or cooldown branch, giving you more control over your build for the run.



Additional visual and UI polish

We received a lot of requests from players asking for boss health bars, which we have now implemented! This combined with the boss markers from the last update, will help with planning and decision-making during the boss waves at the end of each stage, and make the fights less overwhelming. We have also added visual indicators for the Execute, Life Steal, Mind Steal, and Huntsman ability activations.

As always a full list of changes can be found below:

Features

Balancing

Bug fixes

That’s all for now, but we’ll be back in a few weeks to reveal our final wave of new content and features for 1.0!

PQube, Electric Monkeys & Secret Level Studios
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