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WARCANA Patch 3 is Out Now!

WARCANA · Community Announcements · September 13, 2024

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Hello again!



We're back with our third post-launch patch for WARCANA!



Once again, thank you for all of your feedback! We hope that this series of patches has made the game a lot more enjoyable for you!

Here's the TL;DR for this patch:


New Features:


Interface-Setting:
- “Set card animation speed” option added
Controls:
- Use keys 1,2,3,4 for Card/Building choice picks
- Use keys Q & E to switch between islands
- Use Spacebar to pause/unpause in single player
- Smite is now bound to Ctrl

General Improvements


UI:
- Cards now display the string "Single use" if they are single use cards
- Pause button in the top menu now works in Single Player. Hold it to fast-forward
- Improved visual feedback when selecting a building variant or making a card choice

General Balancing


Main Building
- Is now immune to Attack Spells!
Smite
- Charges: every 3s -> 2x round number,
- Hotkey: Space -> Ctrl L & R,
- Size: 2x2 -> 5x5
Walls
- Starting at 200 Walls: Wall cost increases by 1, increases further for each 100 additional Walls

Devotion Balancing


Occultism


Crystal Crush:
- Card cost: 1 Mana -> 2 Mana
Noble Demon:
- Wall damage 5 -> 2
- Health: 25 -> 15

Fay Calling


Forest Biotope:
- Card cost: 40 Structure -> 25 Structure
Ancient Warden:
- Attack Damage: 32/s -> 26/s

Current Weaving


Mana Cistern:
- Building-variant: Provides From the Deep on First Survive -> Provides From the Deep on Survive
From the Deep:
- Card: Permanent -> Single Use
- Card cost: 2 -> 3 Mana
Spectral Stream:
- provides Binding Tencales on first survive -> on survive
Binding Tentacles:
- Card: Pemanent -> Single use
Underwater Spring:
- provide Turn the Tide on first survive -> on survive
Treasure Vault:
- provide Storm Tide on first survive -> on survive
Storm Tide:
- Card: Pemanent -> Single use
Permanent Turn the Tide:
- Card: Shuffle Discard pile back was removed

Technomancy


Technomancy Perk Trait:
- Technomancy Health gain per round: 10hp ->25hp
BLASTER Alpha & Beta:
- Wall Damage: 6/s -> 12/s
BREACHER Alpha & Beta:
- Health: 100 -> 220
- Speed: 100px/s -> 130px/s
Annihilator:
- Explosion impact area: 150 pixels -> 220 pixels

Void Forging


Black Hole:
- Duration: 3s -> 6s

Campaign Improvements


- Campaign messages can be closed with Space, Return and Esc as well!
- Arrival (Tutorial)
- Flow improved
- Text changes
- Swarm intelligence in single player missions adjusted to work with balance changes

Fixed Issues


- Main Building health bars now update immediately
- Attack Spells and Tower Lasers no longer remain after someone has died
- Flying card animations no longer block input
- Auto spawns triggered by buildings now always appear in the spawn list
- Card destruction effects are now only played for cards visible on screen
- Camera can now be moved with WASD, even when hovering over UI or Cards
- Improved German translation of the Arrival (Tutorial)
- F2 no longer accelerates animations in Multiplayer matches
- The game no longer crashes when trying to build more than 4096 buildings/walls. Once 4000 buildings have been placed, building walls is disabled. Once 4096 buildings have been placed, no more buildings can be built.
- Fixed wall segments not being built at exactly maximum length
- Fixed a crash when continuing a save from the “A Free Meal” DLC scenario
- Placed the spell preview grid on the same height as spell outlines
- Added missing translation for the ‘locked’ campaign button
- Fixed a bug where the attack patterns of towers were inverted

Please note: Due to these changes, old replays are now incompatible.

Please continue to send us over your feedback and thoughts as you play through the new patch!

https://store.steampowered.com/app/2022930/WARCANA/
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