Home / News / GameGuru Classic
September update released!
Read the original on Steam ↗The first fix was to correct the camera angle glitching when the FreezePlayer and UnFreezePlayer commands are used, and now the camera stays steady as a rock and restores the player position and angle perfectly when resuming play. To this end we also added a new LUA command called "GetGamePlayerStatePlrLogic" so you know when the player is in a frozen state.
The second fix applies to projectiles, so that when custom projectiles are created that deliberately do not explode, but are instead supposed to apply damage to other entities or the player, they now do so. You will find this useful when creating projectiles such as arrows that simply need to inflict some damage on the target instead of exploding all the time.
The third fix was a simple and useful extension of the decal appearance range.So instead of the decal effect disappearing after 800 units distance, the decal will now remain visible as far away as 3000 units from the camera, allowing better effects when targeting through scopes and other means.
MORE ON STEAMCOZYGameGuru Classic
72.7% positive · 2,086 reviews
Price tracking · player charts · similar games →
This announcement was written and published by the developers/publisher of GameGuru Classic on Steam; it is mirrored here unedited for readability, with full credit and a link to the original above. © the respective rights holders. Rights holder and want it removed? Email us — we take it down promptly.