Stay tuned for additional updates, and don't hesitate to share your feedback with us either here or on our Discord server.
Changelog:
- Fixing issue where loading a save that fails to load will overwrite the current games settings
- Fixing an issue that can prevent events from triggering
- Adding a more appropriate error message when trying to build an advanced fauna trap over a regular habitat
- Fixing oil well refinery modules breaking when deleted
- Improving performance in large bases
- Fixing save files affected by oil refinery issue
- Reworking how biomes unlock and adding a couple events to make it harder to skip going to the Dark Glows
- various performance improvements, reducing memory allocations