- Fixed bug where health buffs/debuffs carried in between runs.
- Fixed bug where timer didn’t pause when pausing on gameplay map.
- Fixed multiple typos in John trade text, cutscene text, and encyclopedia text.
- Fixed end game achievements not being accomplished.
- Balanced Guts, glitter, and glory and vigils eye ingredients.
- Removed decal from charge crystal.
- Fixed bug where crystal charge only gives 2 shields.
- Removed glow bugs from environment assets.
- Increased chance of difficulty 2 rooms to the main path in the gameplay map.
- Fixed default potion bottle not appearing in encyclopedia after being collected.
- Locked encyclopedia until after the player finishes the game once.
- Updated re-run text to more efficiently communicate a re-run.
- Fixed bug where enemies were not being buffed in re-run mode
- Add slight offset to totem and turret sprites so they don't overlap when player has both tags.
V1.01 Patch Notes
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