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July Update - Combat Improvements - Coming Soon!

#BLUD · Community Announcements · July 07, 2024

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First of all, THANK YOU!



Seriously.
Thank you for both playing our game #BLUD and for all of the detailed feedback! We’ve read through everything on Steam, Twitter, and beyond in order to address the biggest issues.

These changes will be rolling out very soon to Steam, and shortly thereafter to consoles. (Be sure to follow us on socials for more precise timing.)



We’ve done a bunch of combat improvements. We had started prototyping making Becky invincible during rolls before release, but there were issues with ground hazards preventing us from including it earlier. Thank you for your patience as we worked out the roll! In conjunction with that, we’ve shortened the animation for getting hit, so Becky can recover faster. Overall, combat should be more fluid, so you can be the vampire slayer you were born to be.



We’ve also permanently assigned a map shortcut button, and fixed a bunch of soft-lock locations. Check out the full list of improvements below!

Big Improvements:

Spoilers ahead!



The Nitty-Gritty:



We’re doing more than bug fixes and improvements. We can’t give too many details yet, but we’re working on some content updates before the end of the summer!

Thank you again - we hope you enjoy!
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