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SCP: Event Classified v0.5.3
Read the original on Steam ↗Meanwhile we are preparing more things for you, so stay tuned.
Thanks for your support and have a nice day. =)
Client fixes:
- Fix door and light unloading behavior that was causing missed doors and strange door animator behavior (doors opening when you look at them)
- Fix voice chat bug in idle voice mode
- Fix short player ID bug for a console
- Fix bug with grabbing "Q" items
- Fix official server list population (some players got timed out from time to time and didn't see official servers)
- Fix bug when closing a server list window before receiving official servers
- Fixed bug with weapon fire and crosshairs when exiting the game or switching to spectator mode
- Fixed map softlocks that happened from time to time
- Added handler for players who fell under the map, now teleporting them to their nearest spawn point
- Added a slider for an item to prevent players from jumping on it and glitching through the map
Server fixes:
- Fixed non-working custom ports in a server config
Features:
- Camera shake when walking and running has been reduced twice and now depends on the weight you are carrying in your inventory
- Spectator camera now teleports instantly between players and has smooth obstacle avoidance to prevent rare clipping
- New flashbang and explosion sounds added
- Human player breathing now twice as quiet as before
- Updated localizations
Art:
- SCP 303 model created, along with all relevant bones and rigging
- Added a new variation of containment_tunnel_third
- Created new texture iterations for keycards
- Cultist worm created with rig and textures
Tech:
- Removed unused Zenject plugin
- Updated FMOD to v2.02.21
- Update mirror to v89.0.0
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This announcement was written and published by the developers/publisher of SCP: EVENT CLASSIFIED on Steam; it is mirrored here unedited for readability, with full credit and a link to the original above. © the respective rights holders. Rights holder and want it removed? Email us — we take it down promptly.