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Patch 1.0.3
Read the original on Steam ↗Meanwhile under Graphics Options, a display selector has appeared over the resolution list for those of you with multiple monitors. A smattering of other tweaks and fixes are along for the ride.
Here's the complete change log, which you can find inside the game as well:
- Added option to change gamepad icon typeset
- Added option to select active display in graphics settings
- Added 1000 gold rewards for returning excess jars/runes/effigies in ng replaying dimension 1
- Fixed bone wall hitting enemy very near player
- Fixed hovering bone walls when casting near ledge
- Fixed soul jar disappear bug
- Fixed cursor hiding when using gamepad
- Clarified a talent description
- Forced 1 unit type to revive wheel when starting ng+ to avoid getting stuck in tutorial
- No respawn button in tutorial
- Fixed Soul Searching quest getting stuck
- Added worldmap hint to a quest shard in The Last Resort
- Forcing raised units to pathfinding grid if spawned inside collider
- Fixed camera distance bug
- Fixed UI shader transition
- Replaced floating fences with bare trees in the first forest level
- Fixed text overflow in Anvil UI with some languages
- Improved performance on initial rubble remove
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