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Fractures enter The WILDS

The WILDS · Community Announcements · August 18, 2023

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Release Version 1.5

NEW FEATURES

+ FRACTURES - Brand new Status Effect "Fracture". When jumping off high cliffs, if your animal tumbles upon landing there will be a chance of fracturing a bone. Your animals movement speed will be reduced and they'll take self-inflicted damage upon attacking until healed.

+ CAMERA REVAMP 3.0 - Reworked the gameplay camera and targeting camera AGAIN with a focus on keeping the camera more affixed to your animal, less jerky motion and smoother transitions, and improved viewing angles from all directions / in all gameplay states.

+ EYE CONDITION - Added an options for eye "conditions" while Blind is the only current option maybe we can come up with more in the future.

GAMEPLAY CHANGES

+ KEYBIND CHANGES *CRITICAL* - The two interactions keys have now been reworked to use a TAP/HOLD system. Each have primary and secondary actions you can access by switching between a quick tap or a longer press.

+ CINEMATIC CAMERA - The re-targeting in cinematic mode is now instant providing snappier changes in angle.

+ EYE CUSTOMIZATION - Reworked the eye customization menu a little to make it clearer when you're editing eyes together or seperately, camera will now focus on the L or R eye depending on which you're editing.

+ MOOSE - Sped up the mooses walking and trotting.

BUG FIXES

+ NPC FALL GLITCH - Fixed Mates and NPCs getting stuck in a weird fall loop.

+ VARIOUS BUGS - Several random small bugs fixed

+ INVISIBLE TERRAIN - Fixed a bug where parts of the world floor wouldn't render

KNOWN BUGS

+ BABY MOOSE - The baby moose's eyes are wonky, I need to do some re-touching on the model.

+ CINEMATICS - Lake and River water flashes white on start/end of cinematics.
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