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Patch V1.4.9

The Cyclist: Tactics · Community Announcements · July 27, 2023

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With this patch we're wrapping up the V1.4 milestone. This update brings one very important fix to career progression (XP not being calculated correctly among the team), an equally important fix to team leader AI behavior, as well as new UI that lets you take a close look at other teams and their riders between stages to see how they are faring.

A very large change that at first might seem small is a change to slipstream on easy flat and downhill terrain. Both the slipstream bonus as well as the maximum slipstream values have been increased for that terrain. This has all kinds of consequences, like non-flat proficient riders hiding in P3 not being wasted before they even get to a final climb, escape groups being more viable in general and having better chances at winning, sprinters being better in general because groups are more sticky (on easy terrain), etc.


Big slipstream on easy terrain makes riding in the peloton a breeze.

Another thing that was problematic in terms of balance were that ITTs and TTTs didn't quite matter enough. A little too short and too boring because of it. Going one less than max move most of the time is not challenging in any way. With longer ITTs and TTTs, more foresight is required in handling resources, and larger time gaps are possible for specialists. This also makes weird extreme E/t and A/t builds less powerful.

Patch 1.4.9 Fixes & Improvements




We're now going back to slowly working on the next bigger milestone update unless something demands a quick fix. We'll keep you updated!

Cheers!
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