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Total Tank Generals: Update 1.3 is OUT NOW

Total Tank Generals · Community Announcements · June 22, 2023

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Generals,

Be seated. Total Tank Generals: Update 1.3 is available to download now.

Update 1.3 includes a brand-new campaign for those Generals looking for their next challenge!

This Extended Rommel Campaign sits separate to the current Rommel campaign - and gives a greater in-depth look into Rommel’s battles - new objectives, victory and defeat conditions and AI improvements, making this Total Tank Generals’ most challenging campaign!

Additionally, we’ve taken the time to collate your feedback and have fixed some balancing issues and bugs that have been reported by the community. Thank you again for your feedback.

You can check out the full Patch notes below.

Don’t forget, Total Tank Generals’ 30% off Daily Deal ends TODAY, so get the discount while you can!

🪖 505.games/TTGSteamDailyDeal23

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Total Tank Generals Update 1.3 Patch Notes: 22nd June 2023



FEATURES & CHANGES

Extended Rommel Campaign - Offering players an extended version of the Rommel Campaign, with new objectives, reworked Battles and an in-depth look at Rommel’s journey.

New Victory Conditions for Extended Rommel Campaign & Scenario Editors.

New Defeat Conditions for Extended Rommel Campaign & Scenario Editors.

New Events - simple scripted sequences that can be used while creating Scenarios. Those Events are used in the Extended Rommel Campaign.

- Added a new British Advanced Light Tank unit - the MK VI “Crusader”.
- Added a warning note about previous save file's part way through a battle.

  • “The following saves are outdated (their scenarios were changed since saves were created): {0} - there might be some issues when you load them.”

- Scenario Editor - Unit levels can now be specified for pre-placed units.
- Improved subtitle visibility during Campaign briefings
- Anti-Tank, Anti-Air and Heavy Infantry have had their level 5 “Double Overwatch” perk replaced

- Balancing - Some units that previously had only 2 perks now have 3 perks.

- Added some extra content to the Advisor about new objectives.
- Assault can no longer be used when a unit has 0 Ammo.
- Distributing shared Experience (for example, Exp from kills) now ignores units that cannot gain Experience (units at Max lvl, Auxiliary units).
- Extended Rommell Campaign - Added a light rubber-banding system that attempts to smooth-out player experience. in saves where the player is significantly ahead or significantly behind of the expected value of units.
- Optimized AI actions so that there is significantly less stuttering during AI turns.
- “Resupply” and “Level-Up” now have their own Hotkeys
- Anti Air artillery can now shoot at Air targets that would normally be obscured by closed terrain for the purposes of normal targeting logic

FIXES


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