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Quality of Life 3 Update - Version 1.1.19.2

Hammerting · Community Announcements · December 22, 2021

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We're back once again with another gem of an update! This time around we've made a huge number of quality of life changes that are sure to put the ale back in your tavern.

Take a look at the patch notes below:

Features:


⦿ Farming improvements!

⦿ Automatic Selling!

⦿ Achievements!

⦿ Dedicated Hauling and Dwarf Carts!

⦿ Overworld Location Upgrades!

⦿ Smarter Teardown!

⦿ Lair Guards!

Performance:


⦿ Added faster culling for in-world UI, decreased visible range for some in-world UI.
⦿ Graphics now inspects gamestate more seldom at higher speeds, increasing simulation speed.
⦿ Hauling update should now be faster.
⦿ Job Broker UI cache no longer updates if UI is closed.
⦿ Optimized 'desire' sensor, which is now a lot faster.
⦿ Optimized 'navgraph_system_find_query_id', which gives minor speed improvements in many places.

Tweaks:


⦿ Gameplay

⦿ UI & Graphics

Bug fixes:


⦿ AI

⦿ Gameplay

⦿ UI

Stability improvements:


⦿ Added some protection against corrupt 0-byte saves.
⦿ Fixed Vulkan validation error.
⦿ Fixed a memory reallocation issue with crafting.
⦿ Fixed another memory reallocation issue with crafting.
⦿ Fixed buffer overflow in very large tooltips.
⦿ Fixed crash in production system when building certain buildings.
⦿ Fixed crash when a dwarf dies on the overworld.
⦿ Fixed crash when attacking with 32 or more dwarves.
⦿ Fixed crash when dwarf tried to give items to the minecart it was riding (carts no longer has an inventory).
⦿ Fixed crashes relating to climbing, sleeping, and falling.
⦿ Fixed issue with entities not losing parent on death.
⦿ Fixed light system crash.
⦿ Fixed movement related assert message.
⦿ Fixed talk system crash when holding a Hammerting.
⦿ Fixed threading issue in job broker UI, which could occasionally cause the game to crash.
⦿ Now removes weird characters from user names when joining MP sessions.
⦿ Overworld locations will keep within their allotted inventory capacity.
⦿ Player is now logged into multiplayer backend when first pressing the 'Multiplayer' button.
⦿ Queued AI behaviors can now be switched due to something happening when exiting the previous behavior.

As always, thanks for your continued support and we'll see you down the mines soon!
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