Release Update
Read the original on Steam ↗-Added the Killhouse mode, a time-based target shoot with maps that vary from the standard experience to the extreme, requiring precision shots and movement. Steam Leaderboard support is in, although this may need tweaking!
-New Siege map, "Mountainside"
-Completely redesigned the items system. This allows for weapon lights, sights (some with multiple aim points!), grips, stocks, whatever! This base system change will allow for even more in the future.
-Along with the Item reworks come two new guns, the AWM marksman rifle and, of course, the glock.
-Reworked the Siege mode AI, they will now seek cover and behave (slightly) more intelligently.
-Added the ability to rebind controls to the mouse keys. Shooting and Aiming are now rebindable as well.
-Divided the mouse sensitivity option into multiple values for different sighting situations.
-Various quality-of-life tweaks and bug fixes
We hope you enjoy this experimental project that we've built with our community! Thank you to everyone for their help making this special game, and we hope you enjoy everyone's hard work!
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This announcement was written and published by the developers/publisher of Blood Metal on Steam; it is mirrored here unedited for readability, with full credit and a link to the original above. © the respective rights holders. Rights holder and want it removed? Email us — we take it down promptly.