Hello Everybody! Animallica Beta 1.2 is here!
Patch Notes:
- A new legendary animal was added, this time is a Jet Black Great Dane;
- A tamed legendary monster was added, first of its kind;
- New monsters can be purchased from the Animal Trader in Corpse Harbor;
- New items were added to the crafting menu: paths, shelter, barns, storage buildings, premade animal enclosure;
- Some melee weapons were adjusted, mostly in size only;
- Two new placeable teddybears can be found in the world;
- Mushrooms planter was updated;
- BUGFiX: When the items required to craft a complex item were spread over multiple stacks, the code failed to remove all the necessary items;
- BUGFiX: Shift+click on a weapon into quickbar's previously empty selected slot and closing the inventory right away caused the weapon not to be instanciated;
- BUGFiX: Sometimes the codex displayed a blank page after performing the search (it got stuck on the page number of the previous search);
- BUGFiX: After using sort inside a container, the animals' gender was sometimes messed up;
- BUGFiX: Stereo channels not working corectly (right channel on left channel and vice versa);
- BUGFiX: The Sniper Rifle was sometimes wrongly treated by the code as shotgun (the code didn't properly display the total ammo and the ammo left in the magazine);
- BUGFiX: Firing with a sniper rifle, switching to a different slot then back on the sniper rifle slot caused the magazine to be fully reloaded;
- BUGFiX: Dragging and dropping an item in the same slot caused multiple empty slots to be locked;
- BUGFiX: Yet another attempt to fix the death beacon being dragged right after the inventory was opened;
- BUGFiX: The tooltip went out of bounds on items with large description;
- BUGFiX: Choosing a non-default arrow, then switching to a different slot, then saving, resets the arrow to the default one;
Hotfix Beta 1.2a
- Player evasion was greatly increased in peaceful mode (only about 1 in 5 hits will connect when attacked by aggressive animals);
- Removed unused controls: Find teleport, Call companion, Horse Follow, In-Game Note;
- Fixed a bug with the green draconid using the wrong texture;
- Fixed a bug with Dom the Great Dane not being able to be cured;
- Fixed a bug with log paths not being able to be removed;
- Fixed a bug with placeable arid rocks;
- Fixed a bug with load module that didn't properly load the settings for bows;
- Finally fixed the randomly item drag at the first click after opening the inventory;
- Fixed several visual glitches;
- Few more containers with harpoon in them were added;
Remember to try an integrity check on Steam before reporting a problem or bug. Most of the time it will solve your problem.
Thank you for your support and patience!


