A Thank You Letter from the Lost in Random Team
Read the original on Steam ↗I remember those first talks over lunch about a world ruled by dice, not yet being certain what we wanted to do with it. Even though we didn’t have an answer right away, we had a compelling gut feeling that there was treasure there waiting to be found. The die was leading us somewhere, the world of Random slowly unfolding.
Building a game idea from paintings rather than something you’ve played before can feel like starting from 0, though all the same it can be just what you need in order to create something unexpected. We experimented with several different approaches and what we’ve ended up with is something that we’re proud to call quite unlike anything you've played before. Just like Even is aiming to go against the systems of the Queen, our aim has been to (albeit more considerately) break the rules we’ve been taught.
The team's naturally nervous showing you what we’ve worked on all this time. While we still have so much left we’d love to explore, I don’t think we could’ve given you a more bombastic introduction to the world of Random; a steaming hot stew of adventure and wonder, horror and heart, and all the things we’ve loved about stories and games since we were kids.
I want to thank all of those who’ve encouraged us, commented on our progress posts and shared our teasers! And you who may be seeing this for the first time, thinking “what is this?” and deciding to take a chance. Now, the die has been cast—it’s your turn to step into Lost In Random and experience for yourself that Random is Fair, Random Prevails, and Random Rules!
—Creative Director, Olov Redmalm
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This announcement was written and published by the developers/publisher of Lost in Random™ on Steam; it is mirrored here unedited for readability, with full credit and a link to the original above. © the respective rights holders. Rights holder and want it removed? Email us — we take it down promptly.