The quality of life at Edgewood is about to get (marginally) more bearable for its downtrodden residents. We'd welcome any help in testing the latest test/experimental patch (v513), accessible through the 'Betas' tab within Steam -> Our Darker Purpose properties.
NOTE: If you already have an in-progress run, resuming the run seems to cause strange doubled pause/option menus. Restarting after your next run should fix this. Please let us know if it is a persistent issue!
Notes
- Added ability to save and exit mid-game (not just at level select)
- Added numerous instructions everywhere (how to buy at vending machine, etc.)
- Added ability to remap gamepad (and overall keymapping interface/default controls)
- Added display options for timers for floor and overall run
- Added confirmation windows to new game / deleting of progress
- Revamped sound control UI
- Added handful of sound effects
- Fixed few graphical glitches (challenge chests removed from map, friendly dog now has a shadow)
- General optimizations to enhance game start-up time and FPS
- Reduced ability to "stick" against doors
- Increased warning time before The Frozen Few attacks
- Revamped Cyndar's Timekeeper fight (gear speed, time bubbles)
- The Virtuoso's chair should no longer move during pauses
- Expanded interact range for chests and memory room objects
- Changed electricity from Van Der Graff to light blue
- Fixed My Manuscript! from locking out your attacks (hopefully for the last time)
- Fixed Stolen Seconds cooldown display glitch
- Reduced vending machine price for a few items (e.g., Escher's Compass)