Coop "fixing stuff" updates
Read the original on Steam ↗Fixes:
- Fixed single-plan challenge no longer working as intended
- Coop: fixed finish conditions for "Rodeo Hill Vaction Home" map
- Coop: fixed a rare crash
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1.1.4
Fixes:
- Coop: fixed an annoying issue with network desync / errors that would happen for certain hardware configurations
- Coop: tweaked map pool (removed multi-storey maps, fixed spawn points etc)
- Fixed wrong caliber description for Magnum 44
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1.1.3
Fixes:
- Coop: fixed a crash that happened fairly often
- Coop: fixed having the same mods but still not being able to play with buddy
- Coop: fixed sniper shooting while writing in chatbox
- Fixed mods UI showing active mod border for empty slot
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1.1.2
Features:
- Coop: the previous plan is now saved on mission restart
- Coop: after a game finishes, "continue" will select the next map in order, but only if the game has been hosted on a specific map. In quick-game, a random map will be selected each time.
- Coop: Steam's "recently played with" info is now updated
Fixes:
- Coop: fixed several crashes
- Coop: fixed gocodes not working when using the HUD buttons
- Coop: fixed doctrine points issues
- Coop: fixed broken UI after a coop game starts
- Coop: fixed "new class unlocked" not showing up
- Coop: fixed several potential desync errors
- Coop: fixed an unfinishable map
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This announcement was written and published by the developers/publisher of Door Kickers on Steam; it is mirrored here unedited for readability, with full credit and a link to the original above. © the respective rights holders. Rights holder and want it removed? Email us — we take it down promptly.