I was recently having a look through the archives, and boy do we have some treasures to share. I don't want to bore you with words here, a picture tells a thousand of them. In The Gardens Between we let the art tell the story, and that's what I'm going to do below. Enjoy this visual story of several long years of game development.
Enjoy! <3
2014 - November
2014 - December
Map / Overworld concept
2015 - January
2015 - First playable prototype
2015 - November
2016 - Islands in the Fog
Game Mood Progression : Fascination -> Frustration -> Nightmare
Engine Test : Fascination -> Frustration -> Nightmare