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[7/09][PATCH NOTES]Ver.2.15.1 Published
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[Move Craft]
・Wrestler initial vitality now easier to check for [Exchange Blows] settings.
・[Standing], [Grapple], [Back] moves now correctly display at the top of the Move Category list for (SML), (MED) moves.
・[Entrance Performance] moves now listed under [Performance].
*Existing moves need to be re-registered for change to take effect.
・[Grapple (MED)], [Grapple (BIG)] damage correction now properly applied.
・Checker now checks for multiple instances of damage and self-damage flags.
・Damage flags made optional for Animation Banks 1 and 2 for [Grapple (SML)], [Grapple (BIG)].
・Ringside check now allows you to toggle wrestler move list to help check moves with unique properties.
・Fixed memory leak issue.
・Fixed bug that caused an error when the playback was stopped for certain animations
・Fixed error caused by toggling between Move Categories [Entrance Performance] and [Corner: 2nd Rope].
・Fixed error caused by dragging parts.
・Fixed several incorrect Move Type assignments.
・Made unused Animation Libraries for [Exchange Blows] and [Run Up Turnbuckle] unusable.
[Other]
・Dialog box now appears asking to create new save data if save data fails to load.
・If move data is modified so the return move becomes incompatible with the data, it will be listed on the uninstall menu to avoid duplicates of subscribed move data.
・Fixed issue where item and item descriptions would become offset after deleting an item from the Uninstall menu.
・Fire Promoter: Match style for cross-promotion events now defaults to Promotion Style
・Fire Promoter: Fixed issue preventing you from exiting/cancelling certain menus.
・Fixed issue caused by receiving multiple packets in a single frame on the matching screen.
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