To show our appreciation for your support, we have released two Shadow Puppeteer-related updates on Steam, both of which are based on your feedback. They are the following:
- SHADOW PUPPETEER SOUNDTRACK
Many of you have commented on how much you enjoy the music from Shadow Puppeteer and have asked whether we will make it available. Well, we have. The soundtrack, composed by Ragnhild Tronsmo Haugland, a classically trained musician/composer, and directed by Peter McConnell (Grim Fandango Remastered, Plants vs. Zombies: Garden Warfare and Star Wars: The Old Republic), is a collection of over 20 original scores, plus 20 "bonus tracks" taken directly from the game. It is now available on Steam for $2.99.
- UPDATE #6
Today’s update is largely focused on optimization and performance, as well as the addition of some pretty loading screens :) Below are the details of this release.
Optimization
- Implemented occlusion culling
- Static batched more assets
- Decreased shadowcasting on smaller objects
- Optimized particles
- Compressed meshes at a higher level
- Reduced camera draw distance
- Removed distance fog
Additions
- Improved thread death effect
- Added loading screen artwork
Fixes
- Removed bugs from pickups in the Cat level
- Fixed re-mapping of keyboard not working
Gameplay Changes
- Added platforms in between moveable platforms in the Smelting Room level
- Adjusted cameras in level illumination
- Implemented occlusion culling
Again, thank you for your continued support and we hope you enjoy the updates!
- The Shadow Puppeteer Team