Quake Live Update v1069
Read the original on Steam ↗- add server support for alternate death effects through workshop
- fixed inability to look around after issuing a map_restart while paused
- grappling hooks on dead and disconnected players weren't freed, resulting in the hook snapping from player to player
- clientmute now properly mutes team chat
- fixed some random color issues on map rotation error output
- powerups and keys were spawning before the minimum amount of time at map start
- elder: fixed doubled up fog volume
- ironworks: fixed ffa spawns
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