Here's the full patch notes.
- 13 brand new levels have been added to the game.
- Replays are now available in the leaderboards of all levels. These are retroactive, so every top run since the game's release is now available for you to watch!
- Language options are now available. Available languages are: English, Spanish, French, Russian, German, Chinese (Simplified).
- Many performance improvements have been made, including improving rendering and removing all known memory leaks.
- Leaderboards are now much quicker to load.
- Restarting a level is much quicker and dying before the first checkpoint will fully restart a level.
- New gameplay options have been added to disable checkpoints (restart a level fully after each death) and to display a HUD showing your time and Spirit Birds.
- A message reminding the player that Assist Mode exists pops up if they are stuck for a long time.
- A door has been added to Eagle's Shrine to skip the Fallen Kingdom if it has been completed but the Battle for the Last Kingdom hasn't been reached.
- Menu input now attempts to inherit navigation from game input the best it can.
- New options have been added to keybinding to allow you to invert an input, make an input a toggle, and bind multiple inputs to one action.
- You can now restart after beating a level to play it again.
- Spirit Birds have been tweaked to be more visible on bright backgrounds.
- A frame skipping option has been added to video options. Changing the number may or may not improve performance, depending on whether your machine is bottlenecked by CPU or rendering.
- Several bugfixes have been made, including a cutscene not playing, input not being locked for a particular cutscene, a particular momentum bug, and much more.
Special thanks to our community on the Discord for Beta feedback!