Here are the full patch notes for 2.2.8 and 2.2.7, which went live a couple of weeks ago.
- Increased security and anticheating measures.
- Fixed a potential freeze/crash with villagers.
- Fixed a potential desync source.
- Adjusted Ranked algorithm to give away more points even in situations of very high certainty.
- Fixed a small issue with the area of effect of the Chinese minefield.
- Fixed an issue with units not appearing or being stuck in the Armory screen.
- Fixed an issue where a Chinese priest stopped with a Hold command wouldn’t heal nearby units.
- Fixed an issue where certain Mangonels wouldn’t have an Attack Location button.
2.2.7
- Added a splash screen for new players.
- Added a new special Skirmish with objectives as a form of tutorial for advanced players.
- Moved the Tutorial to a dedicated Training tab.
- Added a notification counter for how many Chests are available.
- In the profile screen, inverted the statistics order of Played and Won.
- Several improvements to the UI of the Custom Games screen.
- Added items collected counter in the Armory home screen.
- Fixed some erroneous stats for unranked matches.
- Fixed an issue with converting fragments into chests.
- Fixed a potential issue with Byzantines Disrupt ability.
- Added Framerate Cap slider in the Display Options menu.