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TurnSignal Beta 2.4.5; "Late Anniversary Update"!

TurnSignal · Community Announcements · September 25, 2018

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Heya!

So, its been a bit, over a year in fact, since I first started development on TurnSignal, and about 9 months since it was last updated, ( I can't believe I missed the anniversary ),

But no longer will it be that long!

I've been pulling super long nights to finally get time for development, and its finally payed off!

If you're brave and willing, and want to test the latest ( and hopefully greatest ) version of TurnSignal and its newest Turn Tracking algorithm, I've published a new build, 2.4.5, under the 'Beta' branch in the beta's tab!

( You can find this by right clicking "TurnSignal" in steam, selecting properties, navigating to the BETAS tab, and selecting 'beta' from the drop-down list )

This new build may look and feel visually similar to previous ones, but I've essentially re-built the entire underlying app, piece by piece, to be a bit more efficient, straightforward, and easier to develop on,

Here's a non-exhaustive list of changes;


... And more!

Lastly, Thank you all for the support thus far, any feedback you can give me from testing, or in general about the app, including if the tracking has improved or not, will only help make TurnSignal Better!

Thanks for reading!

PS: The reason this is a beta, and not a full release update, is that I've yet to even test it in a game, pretty much 100% of my free time lately has been working at work, then working on TurnSignal. While I've tested throwing the headset around, and spinning circles in SteamVR Home, I have no idea how it might perform in niche situations or not, so until then, its a beta!
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