The full list of changes in this update is as follows:
New Features
- Meerkats! These burrowing animals dig a network of holes and tunnels in their territory and use them for transport and to hide from predators. They also often stand on their back two legs to keep an eye out for danger.
- Two new plant species to unlock. Desert grass provides a new food source for desert biome animals, and the marigolds are pretty flowers which can live in higher altitude woodland areas.
- Two new tasks to complete, one to do with the eagles and one involving the new meerkats.
- A new type of rock which looks rather nice in desert landscapes.
Bug Fixes
- When placing objects in the world the placement UI no longer overlaps with text from other UIs (was mostly a problem with the notification UI).
- Guinea pigs no longer run off the edge of the world while "Panicking".
If you'd like to take a behind-the-scenes look at how I went about implementing the meerkats into Equilinox then you can check out last week's devlog video:
https://youtu.be/90CZ7Q17sls
Also, I realize that I forgot to put out an announcement on Steam for the previous update of Equilinox, Update 1.5! So in case you missed it, there are now flies and carnivorous plants in the game. These plants are able to grab passing flies with their long "tongues" before consuming them.
I hope you enjoy the updates and if you have any questions, issues, or feedback then please do send me an email to [email protected].
You can also see more regular updates about Equilinox on my Youtube channel or on my Twitter page.