Hello everyone!
After a super long hiatus, I'm finally back with a new game! Jinga Online will be available by the end of November, but until then there are screenshots, a trailer, and even a pre-release demo, check it out!
In short, it's a hand-physics implementation of the popular party game, with single and online multiplayer with up to 6 players, multiple distinct environments, and a light unlock-system for cosmetic items to keep you engaged!
Even though Jenga is super fun, the videogame versions of it are either painfully clunky or just straight up not implementing the ruleset at all(which is a shame as Jenga is a really well-balanced game(no pun intended, I swear!)), so almost 4 years ago I made a prototype in a few days, one thing led to another and here we are. :)
Jinga Online
Read the original on Steam ↗
Hello everyone!
After a super long hiatus, I'm finally back with a new game! Jinga Online will be available by the end of November, but until then there are screenshots, a trailer, and even a pre-release demo, check it out!
In short, it's a hand-physics implementation of the popular party game, with single and online multiplayer with up to 6 players, multiple distinct environments, and a light unlock-system for cosmetic items to keep you engaged!
Even though Jenga is super fun, the videogame versions of it are either painfully clunky or just straight up not implementing the ruleset at all(which is a shame as Jenga is a really well-balanced game(no pun intended, I swear!)), so almost 4 years ago I made a prototype in a few days, one thing led to another and here we are. :)
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