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Update #15

Outbreak Island · Community Announcements · October 26, 2026

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Bug Fixes & Improvements

Hey everyone!

This is a small update while I work on a bigger one. However, some fixes needed to be released sooner, so I decided not to wait and patch them now on Steam.

Fixes & Improvements

-Fixed localization issues and problems with switching languages.

-Fixed compass marker distance display.

-Improved Green Crystal Ore respawn rates and respawn times.

-Fixed controller button prompts: reloading is now correctly assigned to X, while Y is used for interacting with objects.

-Adjusted some rendering and anti-aliasing settings that may help with blurry visuals, screen tearing, and other graphical issues. I can't guarantee these changes will fix everything, so please let me know if you notice any improvement! I haven't experienced screen tearing on my own setup, which makes this difficult for me to test.

-Laboratory: Fixed a floating door.

-Railway Station, Highland, and Crater: Fixed numerous floating objects, including rails, fences, debris, and other environmental elements.

-Fixed an issue that prevented players from picking up items inside large red and green shipping containers, especially in the Highland location.

-Fixed an issue where the active quest would switch randomly. Now, it should only switch to the next quest after you complete the current one.

A Small Note From Me

I read your comments and feedback, and I'm doing my best to fix the issues you report. It's unfortunate to see the reviews getting worse, but please remember that the game is still in early access. There are still bugs and rough edges to work on, and I'm committed to improving the game with each update.

A huge thank-you to everyone who reports bugs and shares save files, logs, and other useful information. It really helps me track down problems that would otherwise be difficult to reproduce.

Special thanks to Kad (kadigan_ksb), who's been especially active in our Discord, and to everyone else who takes the time to report bugs, share suggestions, and help make the game better. I truly appreciate it!

I'll keep working on the bigger update, but I wanted to get these fixes into your hands as soon as possible.

Thanks for your patience and support!

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