Enjoy!
- Toned down bot reaction speeds
- Bots have a more even distribution of classes, not so bunched up on the early ones and whatever today's daily challenge is
- Added a label up the top of the screen to let you know your heart progress, and removed the grunge around the screen border when a zombie
- You no longer have to claim the cosmetics on the left every 5 levels
- Slot machine civs never replace chemical civs (making it easier to find gambits)
- Added a warning message that you'll be given average cash and xp if you join mid-game
- Added an warning message for palyers in a steam party who join a solos game saying that teaming up is not allowed
- Matchmaker puts a bit less focus on warmup rounds, more on getting ppl to play together
- Special forces cars now take half damage
- 25% chance for special forces to spawn a black swat van (also taking half damage)
- Invis mirror images won't prematurely shoot, so to speak, unless an enemy is within their reveal range