Well met time travelers
,here are the patch notes for this week.
Have a blessed week end!
-Erathor
PATCH NOTES since last announcement
p10
Added global pitch shift when slowing or speeding up time
Added tunnel reverb zone to the cape dun tunnel
Changed latency in sound from performance to good and increased max voices to 64 from previous 50
Fixed the exhaust flame being off centered in the Mach3 car
Fixed being able to make the mountain achievement on levi boards, jet boards, and hover bikes
Fixed train bell and honk can be heard inside whilst underground
Fixed seeing the players hovering exo suit capacitors when entering hacking mode
Fixed hacking port still building up nodes for the mini game when opening it
Fixed glitchy npc speech messages glitching inside a moving car or train
Fixed using first time slower then time speeder bugs out when reverting
Fixed all ore becoming unminable after depleting one ore vein
Fixed Moon Ranger not being able to exit the moon safe house garage
Fixed purple directions texture in meadery job
Fixed the radio from not playing when on hip
Fixed overlapping textures in the 1997 corner house where the pizza restaurant will be
p11
Fixed plc inventory and status button control on the gamepad not functioning properly
Fixed giant eagles spawning on the island
Fixed choosing game mode not being should be possible via horizontal input on controller
p12
Fixed the exit car animation so it does not look like the player is immediately exiting through an opening door
Fixed falling through ground when starting meadery job
Fixed exiting car with door open, teleports you on top of the car
Fixed exiting car on top if in pickup
Fixed Edward writing on the blackboard backwards
Fixed pause menu sounds get reverb sounds if in a tunnel
Fixed whiskey making you fat
Fixed safe house exit into 4000 bc spawns you underground
Fixed cannot enter post 2070 dates and exit the safe house there
Fixed some audio sources were not marked to be disabled on distance
Fixed flip page tool tip shows on letters with only one page
Fixed breaking letter or admiral pen tool tip still showing after having broken the object
Fixed past selves and present selves are both red
Fixed tutorial enter car ui box is too small in height, text overlap
Fixed lore inaccuracy in hover rail map stating it got built 2007
Fixed androids clogging the cause way to tower 1
Fixed some lighting in tower 1
Fixed spawning floating uranium and bardey's coffee in the base of actions quest
Lowered the frame rate on the landing camera render
